Stardate
101
1644
2020
326
1270
1008
1438
550
2690
487
2569
1554
1739
2360
2028
1262
1692
102
594
1987
2741
2939
2728
2738
1704
1325
1502
1745
1449
2626
2326
1014
348
913
103
705
1973
1071
463
1722
1264
2139
55
2359
1071
951
69
1933
1601
263
2799
104
792
2018
1093
2978
2487
2441
1662
1063
1508
2419
2141
1881
1825
796
2241
870
105
699
2021
2926
1672
2345
1670
1900
457
2699
834
345
499
2808
835
1010
1890
106
362
1995
173
2774
735
582
383
712
653
2118
197
2111
340
703
758
2871
107
668
2017
1322
531
2221
2359
2309
2086
222
2331
1983
932
206
405
2787
620
108
1122
2001
2039
1308
298
1826
2652
1577
2945
1034
2850
409
1236
2207
2069
1947
03-111968
04-041969
05-1701D
06-071984
07-081940
08-47148
09-081966
1995 - 1997: Rob Chen

Holodeck 3 was originally created by Rob Chen in 1995. It quickly became popular in the Star Trek fansite community because it was one of the first fansites created in an LCARS style. The site was focused on multimedia, with just lists of Star Trek pictures, sounds, videos, fonts, screen savers, and Chen's own journaling software called Holonote written in Visual Basic 4.

By 1997, Holodeck 3 had grown to include biographies of the main characters of each series and some very impressive animatics of the ship schematics of the Enterprise D

He continued updating it himself until late 1997/early 1998 and it was an impressive website containing 150 megabytes (that was a lot back then) of audio/video Star Trek content. We are in the process of creating historic simulations of the site in its past formats and we have a mostly restored (there are still a lot of broken images and pages) version of the site circa early 1998. You can find it here.

1998 - 2000: Login Wall

By late 1998, the load the site had placed on the servers of Starbase 21 (the web hosting service the site was hosted on at the time) and at least as early as February 9, 1999 (though likely earlier), to deal with issues coming from heavy abuse of the site, Chen made the decision to lock the site behind a registration gate.

The site continued to operate like this, with almost no updates from Chen throughout 1999 and into 2000 until Chen made the decision to put the domain up for auction on eBay on August 23, 2000.

2000 - 2001: Restored

Nicholas Moline purchased the domain from Rob Chen which included a CD containing a copy of the last version of the website from 1998 before the site was put behind a login wall. Nick restored that version to start with and put it online in October, 2000. Like with the 1998 version, a historical simulation of this version is online and you can find it here.

2001 - 2008: Metadot

This restored version was only temporary however, Nick had plans to do much more than simply restore the old site, so in May, 2001 the site was relaunched with an (at the time) modern content management system known as Metadot. Registration did return, but only for the purposes of communicating in the forums that were a part of the site at the time.

Holodeck3 continued on metadot for a few years until 2007. During the years that Star Trek: Enterprise was on the air, Nick wrote some reviews of a number of key episodes. Also during this era, Holodeck3 was expanded into the SubspaceLink site network, consisting of Subspace Link, Holodeck 3, Starbase 49, and The Star Trek Wormhole.

We have not yet restored a version of the site from the metadot days, but we are planning on creating a historical simulation of as much of it as we can.

2008 - 2013: Drupal

In 2008, the SubspaceLink and Holodeck 3 websites were ported to the Drupal content management system, By 2009, it had a brand new LCARS layout created by Roy Veldman that harkened back to the original Holodeck 3 website, but with a more modern feel. The site was maintained by Nick sporadically until 2013 when the Drupal site was hacked and taken offline.

In the years since, Nick has occasionally attempted to revive the site using different Content Management Systems (Wordpress, Drupal again, back to Wordpress) but to no avail, and with no new Star Trek content to write about, the motivations to revive the site were few and far between.

We have not yet restored a version of the site from the drupal days, but we are planning on creating a static historical simulation of as much of it as we can.